Thursday, February 11, 2010

Beastmen - 1,000 point list


I haven't played Warhammer Fantasy in quite some time, but I am going to try and give it another go with the new Beastmen. As I am focusing most of my attention on my Space Wolves, I'm going to keep this project small at only 1k. Here's what I'm going to start with:

Wargor - hvy armour, Axes of Khorgor


Bray-Shaman - level 2, hand weapon, 2 Dispel Scrolls


20 Gors - shields, hand weapons, full cmd


5 Ungor Raiders x2 - hand weapons, shortbows


5 Chaos Warhounds x2 - scaly skin


10 Bestigors - hvy armour, great weapons, full cmd


3 Minotaurs - Bloodkine (champion), light armour, hand weapons


1 Chaos Spawn


994 points


I picked up a box of Ungors and the Beast Lord with two hand weapons, which I will use as my Wargor. I grabbed the Ungors first, because it was the least expensive way to get started AND get two units in the list built. Before I drop any more cash, I need to check and see if I have any of the hounds or spawn laying around my basement.

3 comments:

  1. If you are still buying the army, you may want to proxie in for the Gors and Bestigors before putting down the $$. I find my big blocks chaos Maruaders are not that useful - and they play a similar roll to what the Gors will fill. The Bestigors are questionable in value. Too expensive to be a supporting unit, too weak to hang with other elite infantry.

    Minotaurs always served well in the old lists when run with no upgrades other than GW or 2nd hand weapon.

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  2. Thanks for the tip. Seeing as how this will be a new experience, I appreciate the heads up. Never played Beastmen before or Chaos for that matter. So what can I use as combat troops?

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  3. I think the major combat units of the new book are chariots, Minotaurs and Razorgors. Mount the characters in Razorgor Chariots, or run them with the Minotaurs.

    There is a lot of activity on the Herdstone forums with new lists being playtested. You may want to ask there for comments.

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